﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DoorControl
{
    public class Beeper : IBeeper
    {
        public bool _happyNoisePlayed = false;
        public bool _unhappyNoisePlayed = false;

        public void MakeHappyNoise()
        {
            _happyNoisePlayed = true;
        }

        public void MakeUnhappyNoise()
        {
            _unhappyNoisePlayed = true;
        }
    }
}
